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Prob new features for game update 12/18/12

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Post by Urapeasnt Tue Dec 18, 2012 11:19 pm



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Post by TMaus1704 Wed Dec 19, 2012 2:02 am

sounds nice!
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Post by coolmkv69 Wed Dec 19, 2012 6:34 am

Hope they don't find you urapeasnt...lol Don't want you getting in trouble for linking info =P

Just excited that it's gonna be supposedly released on the 21st. 3 more days!! bounce
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Post by bullseyed Wed Dec 19, 2012 7:38 pm

Is it supposed to show a blank spot? Is there a picture that is banned from my work network?
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Post by Threshen Thu Dec 20, 2012 12:47 am

this sounds so awesome. im interested in these cards and how they're obtained and if we will start out with a few of them.. i hope it does drop in 3 days tho!
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Post by Guest Thu Dec 20, 2012 12:54 am

Yeah, im excited and also nervous about the update. I dont like clans/guilds and stuff so im not sure how that is going to affect my gaming. Esp with the new not for sale real powerful stuff
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Post by Urapeasnt Thu Dec 20, 2012 4:06 am

doc_moore_j wrote:Yeah, im excited and also nervous about the update. I dont like clans/guilds and stuff so im not sure how that is going to affect my gaming. Esp with the new not for sale real powerful stuff
the game will benefit clans the most unfair to solo players.....

I found this online I was not in the beta testing
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Post by Akichi Thu Dec 20, 2012 4:32 am

Solo or not, if you have a mojo advantage you'll be just fine.

Making gems being put on rings means that the power gap will be even wider. If you thought 5x lv5 gems vs 5x lv2 gems was bad, wait til it's 7v7.

I am interested to see what alliances are able to do. (Trading maybe?)
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Post by bullseyed Thu Dec 20, 2012 9:28 pm

I hope that some of the clan additions fix castle defense. When they introduced aided defense they said:

"Friends coalition with multi defence, make you castle impregnable!"

But in reality it doesn't help at all to have someone aid your defense. The attacker just eats through the first block troops and attacks the castle wall, while all the rest of the troops sit idly in the background. Worst of all they die when the castle wall falls.
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Post by bullseyed Thu Dec 20, 2012 9:35 pm

Also this seems to be pretty in depth.

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Post by bullseyed Thu Dec 20, 2012 9:37 pm

Damn... looks like units will have a chance to miss in the next patch? I'm not sure if that will counter the "evasion" training or if all units will have a built in chance to miss (like in World of Warcraft).

Sounds like we will be able to play a card game against other players to win their mojo, which could be amazing.
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Post by joshd Fri Dec 21, 2012 12:05 am

bullseyed wrote:Damn... looks like units will have a chance to miss in the next patch? I'm not sure if that will counter the "evasion" training or if all units will have a built in chance to miss (like in World of Warcraft).

Sounds like we will be able to play a card game against other players to win their mojo, which could be amazing.

honestly though do you really think the card game will be fair, i bet its going to be just as rigged as the wheel now
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Post by Threshen Fri Dec 21, 2012 2:01 am

the idea of someone winning my mojo WILL make me quit the game. thats just... insane.
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Post by Threshen Fri Dec 21, 2012 2:05 am

bullseyed wrote:Also this seems to be pretty in depth.

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i love how they give us all this info but tell us nothing of when itll actually drop. i hope i go to bed tonight n wake up to a new awesome update..

how about that card game? i'm not so sure i'll b playing that. i'm sure it'll b rigged just like the wheel and the random is.
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Post by Redkiees Fri Dec 21, 2012 4:30 pm

some1 know when the update comes online ? some1 sayed today at 21.12 is it right ?
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Post by Threshen Fri Dec 21, 2012 5:54 pm

well, it's still early in the day so lets see. it still might drop today.
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Post by Redkiees Fri Dec 21, 2012 7:08 pm

now its night at Austria and no update Sad i think it not happens today
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Post by bullseyed Fri Dec 21, 2012 10:25 pm

joshd wrote:
bullseyed wrote:Damn... looks like units will have a chance to miss in the next patch? I'm not sure if that will counter the "evasion" training or if all units will have a built in chance to miss (like in World of Warcraft).

Sounds like we will be able to play a card game against other players to win their mojo, which could be amazing.

honestly though do you really think the card game will be fair, i bet its going to be just as rigged as the wheel now

It can't be. You play against other people. So for example I bet you 50 mojo I'll win the card game. That means one of us gets 50 mojo and the other loses 50 mojo. It didn't sound like you play against the computer.
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Post by Threshen Sat Dec 22, 2012 12:20 am

still not sure ill be playing that card game. think it's to risky... mojos hard enough to get i don't need to lose it as soon as i get it.
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Post by Urapeasnt Sat Dec 22, 2012 7:03 am

I herd the 23 but all claims aren't accurate
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Post by Redkiees Sat Dec 22, 2012 3:09 pm

i hope 23.12 i cant wait anymore xD
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Post by pyrofire Sun Dec 23, 2012 1:01 pm

Is there possible to add reset on fort? I need to change hero..hehe
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Post by Threshen Sun Dec 23, 2012 6:53 pm

yes you can reset everything if you want to... you just log in, hit yr avatar picture n itll take uwhere to reset
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Post by Redkiees Sun Dec 23, 2012 9:59 pm

i dont think you can reset your hero at fort. only reset the stats of the hero.
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